New Perspective

I settled on a new blog name, Pod Pilot’s Perspective, it’s not particularly innovative or entertaining but it reflects my writings about Eve better.

From now on all my new posts will be posted to the new blog.



Goal Revamp

Before I had to sit offline at home for 9 months due to inept ISPs, new baby, and getting some overdue debts paid off I laid out a long list of goals for Parisma. All that time offline has given me a lot of time to think and make plans, especially on quiet shifts at work. So, I think it’s time to revisit the list since I may actually be getting service installed soon.

Here is the list as it stood on 5-23-12:

Goals for Parisma Calles: (completed goals are crossed out).

1. Move my remaining assets to my corps new home system.

2. Move my trade hub base from Oursulaert/Jita to Dodixie.

3. Set up 3-4 colonies producing POS fuel components.

4. Stage a Drake, Iteron, and probing ship in a system near the KCG home system for exploration site trials.

5. Finish fitting all of my Assault Frigs (Hawks and Harpies) and move them to home system.

6. Train up my skills for research agents to a higher level (even though they have been nerfed).

7. If exploration trials prove to be fun/profitable get mining barge staged for mining sites.

8. Train Amaar and Caldari frigates to lvl 5.

9. Train Small Pulse Laser to at least lvl 4.

10. Train Rocket Specialization to at least lvl 4.

11. Train Small Autocannon Specialization to at least lvl 4.

12. Train the last 2 non-capital Navigation skills to lvl 5 (High Speed Maneuvering and Fuel Conservation).

13. Raise my Battleclinic rank by at least 30,000 (currently at 97,415).

First off I’m trashing goal #3 and replacing it with a single colony producing construction blocks for my eventual T2 production with an alt. I’m not sure about #7, mining is still mining, I’ll probably try it a time or two to see if it’s worth the effort.

Other than that I’m not altering my aims that much, I may change my Battleclinic goal 30,000 may go too fast once I get active again.

So much for revisiting the old, now for the new.

I’ve been weighing the pros and cons of starting a new account for my industry alt versus training him on my current account. The most obvious pro is that if I start a second account I won’t have to stop Parismas skill training. The rest of the pros to a second account are almost too numerous to list. The only pro I can see for training a new character on my current account is saving $15 per month (I’m not confident in my ability to generate PLEX cash at this moment). Therefore I think I shall be starting up a second account, I’m committed to it this time, to start-up an industrial venture. I may be able to pay for the second account with PLEX eventually but for now it will just have to be real cash.

I’m hesitant to put out a set of goals for my new alt pertaining to his industrial production untill I do some more research on its profitability. There are some goals I plan on laying out right away.

Goals for Industry Alt: (completed goals are crossed out).

1. Get into a T2 transport ship for any lowsec industrial activities.

2. Train research skills for blueprint copying and datacore acquisition (to supplement what Parisma can already provide).

I’m sure I’ll have some more goals related to what I actually decide to produce with my alt but untill then I’m limiting it to these two.

Fly fast, die often, and leave a frozen corpse!

The Robo-bloggers of Eve Online

I follow about 126 Eve related blogs with a RSS reader on my iPod. I use the FeedlerRSS app which puts all the blogs in alphabetical order and shows a little number next to the name so I know which blogs have posted since the last time I read them. Obviously not all of them post every day but there are a few that stand head and shoulders above the pack. I’ve been busy lately so I haven’t read any blogs since September 1st and most of the blogs on my list show low numbers (from 1 to 7 on average). Then there are the few that have broken the double-digit mark, some are quite a few posts past the mark, in only 18 or so days. The sheer volume of content these people put out makes me wonder when they have time to actually play the game!

It’s often joked that Ripard Teg from Jester’s Trek is the Eve Robo-blogger because of the sheer volume of content he puts out.  Indeed he put out an impressive 26 posts, but I’m noticing that he actually has some company on that lofty peak of constant posting.

Next is my CEO in the Kadavr Crimson Guard Kirith Kodachi over at Inner Sanctum of the Ninveah. Despite his self admitted limited play time he managed to put out 11 posts. He also records a short one man podcast of the same name as his blog.

Mabrick’s Mumblings by Mabrick came in at 11 posts also. He writes an industry focused blog and is currently exploring wormhole space for the first time.

The Greedy Goblin blog by Gevlon had 13 posts. This blog is another trading and industry focused blog. It’s a good read because Gevlon has some very strong feelings about the game and he doesn’t sugar coat his opinions.

Rixx Javix put out 14 posts on his blog Eveoganda since I last polished off my RSS reader list. Rixx is an amazing artist and has been heading up the campaign to give the Vagabond its frill back, which looks like they accomplished according to a recent dev blog.

At 21 posts, Low Sec Lifestyle by Sugar Kyle, gives you a good look into low sec life and the dark underbelly we call pirating.

Also at 21 posts is Poetic Discourse by Poetic Stanziel. Poetic, much like Ripard, writes about a broad range of subjects from personal adventures to the state of the game.

Finally with 26 posts is the blog Random Posts From Auga by Kuan Yida. I’ve only recently added Kuan’s blog to my reading list so I can’t really tell much about it yet.

Love them or hate them you can’t help but be impressed by the amount of work they put into their blogs.  I’m hoping that once I finally get my internet problems sorted out I will be posting more often.  I don’t think I’ll be able to compete for the robo-blogger title but more than one post every few weeks is a pretty attainable goal. 

Fly fast, die often, and leave a frozen corpse!

Blog Banter #39: Home and Hearth

Welcome to the 39th Blog Banter – the community discussion that stretches across the many communities of EVE Online through the use of arcane bloggery. The conversation is open to all and readers are encouraged to visit all of the entries that will be listed below as the discussion progresses. Be sure to leave your thoughts there when you do.

For enquiring minds who would like to know more about the Blog Banters, check out this short explanation or read this overview of the subjects covered in the last year.

After a some heavy topics in the last few editions, this time we’ll be taking a more relaxed trip through the thoughts of the blogosphere. The origins of this month’s concept come from a suggestion from EON Magazine editor Richie “Zapatero” Shoemaker.

“Some say a man’s home is his castle. For others it is wherever they lay their hat. The concept is just as nebulous in the New Eden sandbox.

In EVE Online, what does the concept of “home” mean to you?”

For me “home” in Eve has two meanings. The first is wherever I am basing out of at any one time. Wherever my corp is based and where all of my PvP ships are stationed is home for me. Moving around is just part of joining a corp, unless you stay in the NPC corp. You don’t join a corp and then go play on the other end of the galaxy, what’s the point of that? Therefore my first idea of home is wherever I and my corpmates fly.

The second feeling of “home” I get is whenever I return to the regions I started my capsuleer career in namely; Essence and Sinq Laison in Gallente space. No matter where I move in the galaxy those regions always feel like going back to the “old neighborhood” for me. I learned the basics of Eve and joined my first player corp while living there. I guess it’s kinda like visiting the house you grew up in after you’ve moved away. The memories of those early days in Eve are heavily imprinted in my mind.

So for me “home” is where I park my ships and where I first learned to dance among the stars.


Fly fast, die often, leave a frozen corpse!

Actual Play Time!

I got some actual play time this weekend. Still no Internet at home but I did get to play at my parents house while they were playing with the grandkids.

Got a lot of ships moved to a new staging system near the Gallente/Caldari war zone. I’ve officially moved over to the Kadavr Crimson Guard and I’m looking forward to trying out FW.

I’ve also been mapping out a skill plan for an industry alt. Industry is one area of the game I’ve never tried, so I’m going to dip my toe in and see if I can make some ISK. I’m training market skills and I’ve picked out one tech II ship to produce and I’m only picking up industry skills to build that one item. This is just a rough plan for now so obviously I’ll need to do a little more research to make sure I can turn a profit. I plan on building all of the components myself but I’ll have to buy all of the moon goo products they require. If I can’t make a profit producing this single tech II ship I’ll probably fall back to market trading to make ISK until I can identify a profitable product.

I won’t be training my industry character until I’m back online at home, those early skills take too much switching.

Fly fast, die often, leave a frozen corpse!

Meta Human

Are you required to get involved with Eve’s metagame in order to play the game?

First of all let me state that if you’re reading this blog you have crossed over, however slightly, into the metagame community. I also want to say that this is not a rip on Jason from Notalotofnews; I love the show and think he and his partners do a fantastic job.

In Eve we use the term metagame to not only mean using out of game factors to influence in game behavior, but to also describe the blogging and podcasting aspects of the community.

I was listening to the Notalotofnews newshour podcast episode #99, I’m a little behind on my podcasts, and two of the hosts Jason and Frfrmpukin got into a discussion about Eve’s metagame. Jason was bemoaning the fact that a player MUST take some part in the metagame in order to play Eve. He used the example of the uninformed miner during Hulkageddon and the uninformed freighter pilot during Burn Jita. Jason contends that if those two pilots never take part in the metagame then they won’t understand why their ship died and possibly quit the game. Jason doesn’t like being forced to read blogs and listen to podcasts so he can play the game.

In my view no one is forcing you to do anything.

It is completely possible to play Eve and be totally oblivious to the larger metagame and indeed there are quite a few people who play this way. They’re not interested in what’s going on in any other part of the game. No one is forcing that miner or that trader to stretch their awareness of player driven events. They should remember that when you stick your head in the sand you shouldn’t cry about being blindsided. I understand that we have players that don’t do any research before they create their first character, I was one of them. In essence those people start out with their heads buried in the sand. Once that clueless player is made aware of the metagame he is not required to do anything with that knowledge. He is totally free to stick his head back in the sand if he wishes.

Jason seems to think it’s not fair to force people to into the metagame just so they can enjoy Eve. But Eve isn’t fair. Eve is all about other players affecting your game whether you like it or not. If you choose to ignore the Meta community, after becoming aware of its existence, that’s just fine. But expect some surprises.

Jason also asked about the guy who only has an hour a week to play, it’s not fair that the guy has to waste some of his precious play time reading up on all the in game news. He doesn’t have to give up playtime if he doesn’t want to, but the chances of some event taking him by surprise are higher. He has to make a choice about whether to gather information or not. If someone has severely limited playtime I understand, but that person should realize that he could be blindsided by a major event at any time. Even if you don’t have time to read blogs and such you can still talk to people. You can’t throw a lump of Veldspar without hitting someone who is plugged into the metagame. If you’re playing Eve and not talking to the people around you, you’re doing it wrong.

I’m going to use the tired old “kids playing in the sandbox” metaphor here so be ready.

CCP doesn’t give us much to work with content wise, we mainly do that ourselves. CCP built the sandbox, handed us the toys, and said, “Have fun kids.” Occasionally they step in like an adult would to keep things from getting totally out of control (Yes, I know what kind of track record they have there but just go with me.) I’m not required to know what’s happening on the other side of the box to enjoy myself, but that lack of information still might affect me. If, however, I take the time to poke my head out of my corner periodically and listen to what the other kids are doing, I’ll be better prepared if their game spills over into my area. Who knows, I may like their game better and want to join in. If I don’t want to join at least I’ll be prepared to minimize their impact on my sandcastle. If I ignore the other kids then, just like the uninformed miner, my first warning will be a foot stomping down on my castle. I’d have no one to blame but myself. Sure, I could blame the owner of the foot for the destruction but if I took time to gather some information my castle might still be standing.

You’re not always get a warning though. You could read every blog, listen to every podcast, and watch Twitter like a hawk and still be taken unawares. However, the odds of being surprised will definitely be lower.

The metagame is one of the things that makes Eve great. Hearing about the antics of my fellow players helps to maximize my enjoyment of the game, even while I’m trapped offline. If you’re not taking part in the metagame you’re really missing out on an important aspect of the Eve universe.

It’s our job as members of the metagame community to at least make people aware that the metagame exists. If they still want to ignore it then that’s their choice. Even if your playtime is limited you can still talk to the people who do read the blogs and listen to the podcasts. You don’t have any excuse to bury your head in the sand except, “I wanted to.”

Rise up and listen to the world around you. Remember, all that moves is easily heard in the void. Are you listening?

What Does it Take to Get on The Goon Hitlist?

I have an extensive list of Eve related blogs I follow using a RSS app on my iPod, 107 at last count. Obviously they don’t all post every day, otherwise I would never have time to read them all. Reading all of those blogs does give a pretty broad perspective on the Eve community. One aspect that has me thinking today is the Ministry of Love division of Goonswarm. For those who don’t know the Ministry Of Love is a Goon death squad whose stated purpose is to grief bloggers, to the point that they quit playing, who write critical or negative posts about the Lord High Goon, The Mittani.

This got me thinking about what kind of posts will get your name added to the death list and how far will the Goons go to get at you?

This post from Mabrick’s Mumblings was enough to get his 3 man corp a war dec.

Mord Fiddle is deliberately trying to provoke the ministry into attacking his one man corp with this post.

The White Rose Conventicle, with 16 members according to Evewho, has been targeted and they are selling the right to become their ally and hunt Goons.

One wonders if The Nosey Gamer will draw the ministry’s attention with his latest post.

There may be even more targets that my small amount of research didn’t turn up. I wonder if the Goons will be publicly posting their death list anywhere?

All of this has got me wondering about what you have to say for Mittens to put your name on the list. Do you need a lot of readers or will even blogs by total nobodies make it into the club if they say the wrong thing? How far are the Goons willing to go to try to silence you? So far as I know The White Rose Conventicle, with 16 members, is the largest corp to get on the list. If a blogger is part of a large alliance will Goonswarm declare war on the entire alliance, which I’ve heard can get very expensive with the new Inferno changes, just to get at one person? If they do go after a large alliance how long will they pursue their vendetta? Even Goonswarm, with their mountain of ISK can’t sustain a multi-billion ISK war bill forever. Will it take deliberate provocation like Mord’s to get you marked for death or will an offhand remark do the trick?

It will be very interesting to see just how far The Mittani will go to silence his critics and if any of his targets will break under the pressure. Whether this effort turns out to be a giant troll of the blogosphere or the birth of the Goonstapo remains to be seen. Either way it will make for some fun reading.

Bear in mind I still don’t have Internet service at home so I won’t be able to respond to comments right away.